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Erik Scholz

Can Microsoft Provide a Good Mobile User Experience?

I’m currently reading through Microsoft’s UX Guidelines for their new Windows Phone. Stumbling over this: “Windows Phone is a software platform that can improve a person’s life”. Even though I’m not a big fan of Microsoft’s UX (OS, IE, Applications) I’ll give it a try. I must say compared to iOS 5 and Android’s Ice Cream Sandwich, Windows Mobile appeals much more designey, slick and modern – at least in terms of visual design. The supremacy of it’s UX won’t be defined by rounded corners or glossy effects. But if the design patterns are well thought through, easy and fun to use will be figured out today – by me. For those who care and want to compare: Android Design Guidelines & iOS Human Interface Guidelines.

  • Tags:
    • interface
    • guidelines
    • hid
    • mobile design
    • ux
    • user experience
    • iOS
    • android
    • droid
    • apple
    • windows phone
    • windows mobile
    • ice cream sandwich
    • design patterns
  • January 27, 2012, 9:53am

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About

On this personal blog I write, quote and snarf about interwebz, binary watches, synth bleeps, ASCII pr0n, C64 nursing, 8-bit jump'n'runs, 4-bit design, Facebook viruses, Atari paintings, steps and sequences, William Gibson adventures, electromechanical typewriters, HTML5 demos, LED illustrations, algorithmic poems, pixel animations, 3d taoism, cognitive cyberwars, cybernetic music theory, fractal mosaics, generative science and computational evolution. My name is Erik Scholz and I'm working for TBWA\Berlin as Experience Architect on the Digital Artists team.

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